eulerjs API / @eulerjs/marine/webgpu / WaterVertex
WaterVertex
Defined in: packages/marine/src/webgpu/waterMaterial.ts:77
Where a level of detail puts a vertex of the water before the waves move it: its undisplaced position on the sea, and the spacing of its vertices there.
Properties
| Property | Type | Description | Defined in |
|---|---|---|---|
grid | any | vec2: x and z in the world. | packages/marine/src/webgpu/waterMaterial.ts:79 |
spacing | any | float: metres between this vertex and its neighbours, which sets how finely it samples the waves. Where levels meet, a vertex must sample them as the vertex of the other level it sits on does, or the two get different heights and the surface cracks between them. | packages/marine/src/webgpu/waterMaterial.ts:85 |
